Buying and selling items.

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Buying and selling items.

Post  Slothic on Sun Feb 05, 2012 11:27 pm

I really only have one thing that bugs me about this game.

Selling and buying takes forever with a full inventory. The fact that i have to click buy, then click the item, then repeating that process for 30 items, takes quite a while instead of maybe if you rightclicked it would buy as many as possible. Or the buy button could be a simple toggle function.

Otherwise, game is looking good for simple graphics, keeping me entertained so far Smile

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Re: Buying and selling items.

Post  Kart on Sun Feb 05, 2012 11:45 pm

I know you want a buy/sell all for cooking fish.
But if i made a buy/sell all option it would make cooking go too fast.

Its a no-can-do for now as long as i have cooking as a shop system.
Wait until the receipt combination system comes (using one item on another to make a new item)

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Re: Buying and selling items.

Post  vManlyman on Mon Feb 06, 2012 2:21 am

Kart wrote:I know you want a buy/sell all for cooking fish.
But if i made a buy/sell all option it would make cooking go too fast.

Its a no-can-do for now as long as i have cooking as a shop system.
Wait until the receipt combination system comes (using one item on another to make a new item)

Couldn't you make it so you buy, (cook), like how it is now, but have it sell the cooked fish faster?

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Re: Buying and selling items.

Post  Kart on Mon Feb 06, 2012 4:27 am

vManlyman wrote:
Kart wrote:I know you want a buy/sell all for cooking fish.
But if i made a buy/sell all option it would make cooking go too fast.

Its a no-can-do for now as long as i have cooking as a shop system.
Wait until the receipt combination system comes (using one item on another to make a new item)

Couldn't you make it so you buy, (cook), like how it is now, but have it sell the cooked fish faster?

I'll look into it

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Re: Buying and selling items.

Post  MilkyCatZ on Mon Feb 06, 2012 6:49 am

Yeah, I agree with Slothic on this, I mean, I know how much of a damn pain this is, after selling the fucking 1m worth of shark.
Also, I'm not really sure how it would be "unfair" seeing as anyone in game could do it. But whatever.
I just agree with this, because I was so damned stressed when I was selling my shark, and was honestly thinking of just quitting, so you should maybe consider this a little more.

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Re: Buying and selling items.

Post  Kart on Mon Feb 06, 2012 8:33 am

MilkyCatZ wrote:Yeah, I agree with Slothic on this, I mean, I know how much of a damn pain this is, after selling the fucking 1m worth of shark.
Also, I'm not really sure how it would be "unfair" seeing as anyone in game could do it. But whatever.
I just agree with this, because I was so damned stressed when I was selling my shark, and was honestly thinking of just quitting, so you should maybe consider this a little more.

by "unfair" i mean it would unbalance woodcutting and fishing incredibly as fishing is faster

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Re: Buying and selling items.

Post  vManlyman on Mon Feb 06, 2012 9:12 am

I think cooking should stay the same, but there should be a button to sell all the sharks in the inventory or something. Just like I said before.

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Re: Buying and selling items.

Post  Deathz on Mon Mar 19, 2012 10:59 am

vManlyman wrote:
Kart wrote:I know you want a buy/sell all for cooking fish.
But if i made a buy/sell all option it would make cooking go too fast.

Its a no-can-do for now as long as i have cooking as a shop system.
Wait until the receipt combination system comes (using one item on another to make a new item)

Couldn't you make it so you buy, (cook), like how it is now, but have it sell the cooked fish faster?

Another thing to do would be a buy/sell 'all' command that still buy/sells ( cooks ) the fish one by one like you would manually by clicking, but there would be a delay between each fish cooked, instead of instantly? So that 'sell all' still wouldn't be instant cooking, and would take the same amount of time to do as you would manually by clicking & cooking each individual one.

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